![]() ![]() From its "one more thing" reveal at the Xbox Games Showcase 2021 to its gameplay presentation in 2022, Xbox appeared optimistic about the vampire-centric first-person shooter. When we reassess the marketing lead-up to Redfall's launch, we see a major gaming publisher investing considerable resources in the game's success. Redfall suffered from "tunnel vision" and inadequate onboarding (Image credit: Windows Central) In a particularly fascinating interview with Matt Booty and IGN, the Xbox leader commented on Redfall's launch, the weight of first-party, and how they aim to manage fan expectations better. While fans were celebrating new reveals like Clockwork Revolution and South of Midnight, Microsoft fielding questions from the press about what's next for Xbox Game Studios. Thankfully, the energy and confidence of Xbox dramatically shifted following the positive reception to the Xbox Games Showcase 2023 and Starfield Direct. The deafening noise of the Activision/Blizzard acquisition distracted from the messaging of upcoming Xbox games, and the disappointing critical reception of Redfall colored the platform with a crimson shade of skepticism. Audiences expected Microsoft to compensate for the notably murmured lack of first-party titles in recent years. You'll find the full report here.For fans of Xbox and many gaming industry spectators, the company faced tremendous pressure ahead of the Xbox Games Showcase 2023. This has supposedly been corroborated by VGC sources. And I think that's where the Everwild team is right now."Īs per VGC, the reason for Rare's absence from E3 this year is a result of the game being ‘completely rebooted’ following the departure of its creative director. That every day, you're making hundreds of small decisions and at the end of however long you work on the game, they all add up. Mark Turmell (NBA Jam creator) used to say that a game gets made a thousand small decisions at a time. Here's the full quote: "When you look at it from the outside, when you hear a word like 'reset' and maybe 'restructure', I'll just say that those are probably a little more definite, a little more extreme than what really happens as a game comes to life. More specifically, Booty was quick to say that a "reset" was perhaps too extreme. According to Head of Xbox Game Studios Matt Booty (talking on the Kinda Funny Gamescast), rumours on the state of Everwild might have been overblown. ![]()
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